NEW FEATURES OF CS5 COVERED
- New Text Engine
- Code Snippets Panel
- Improved Creative Suite Integration
- Spring for Bones
- Video Improvements
- New Deco Drawing Tools
Flash Jumpstart
- About Flash Player
- Flash File Types
- Creating and Setting up a New Document
- The Flash Workspace
- The Stage and Work Area
- The Flash Tools Panel
- The Property Inspector
- The Timeline
Creating Graphics
- Drawing Models
- Using Fills and Strokes
- Working with Color
- Using the Primitive Tools (Smart Shapes)
- Using the Oval Primitive Tool
- Using the Rectangle Primitive Tool
- Adding Text to Your Artwork
- Creating Gradients
- Using the Spray Brush
- Using the Deco Tool
- Using the Bones Tool
Using Symbols and the Library
- What are Symbols?
- A Look at the Library Panel
- Creating Symbols
- Converting a Graphic to a Symbol
- Building Artwork with Symbol Instances
- Positioning and Snapping in Symbol Instances
- Editing and Duplicating Symbols
- Editing Symbols in Place
- Modifying Individual Symbol Instances
- Duplicating Symbols
- Managing the Library
- Applying Filters to Symbols
Importing Graphics
- Working with Bitmap Images
- Importing Photoshop Files
- Import Options for Photoshop Files
- Importing Illustrator Files
- Import Options for Illustrator Files
- Working with Layers in the Timeline
- Working with Masks
Creating Basic Animation
- Introducing Keyframes and the Timeline
- Frames and Keyframes
- Understand the Animation Process
- Building an Animation
- Working with Shape Tweens
- Using Shape Hints
- Controlling Animation Paths
- Morphing Graphics and Colors with Shape Tweens
- Working with Classic Tweens
- Applying Ease to Tweens
- Custom Ease Effects with the Ease Editor
- Working with Motion Tweens
- Understand Motion Tween Animating Model
- Modifying the Motion Path
- Understanding the Motion Editor Panel
- Modifying the Animation using the Motion Editor
- Previewing Animation with Test Movie
- Using the Stop Action to Control the Timeline
Introduction to Button Symbols
- Converting to a Button Symbol
- Understand the Button States
- Adding Simple Roll-over Effect to a Button
- Creating Advanced Button Symbols
- Introduction to the Behaviors Panel
- Understanding the Limitations of Flash Behaviors
- GoToWeb Behavior
Timeline Control And MovieClip Concepts
- Using the GoToAndPlay Behavior
- Using the GoToAndStop Behavior
- Adding Frame Labels to Keyframes
- Controlling Timeline Progression with Behaviors and Labels
- Working within MovieClips
- Nesting MovieClips
- Combining MovieClips for Complex Animation
- Import External SWFs into MovieClips
- Simple Flash Site Creation
Adding Sound to Your Movies
- Preparing Sound Files for Flash
- Mono or Stereo
- Audio File Formats
- Importing Sounds
- Placing Sounds on the Timeline
- Adding Sound Effects to Buttons
- Editing Sounds
- Trimming Sound
- Repeating and Looping Sounds
- Looping Sound
Working with Video
- Video in Flash: Formats and Fundamentals
- Understanding Video
- Embedded Versus Linked Video
- The Flash Video Format
- Understanding Codecs
- Using the Adobe Media Encoder
- Working with the FLVPlayback Component
- Using HD video with H.264 Format
- Using Full Screen Capabilities
Delivering Your Final Movie
- The Publishing Process
- Publishing to the Web
- Customizing the Publish Settings
- CD-ROM Delivery
- Creating a Standalone Projector
- Make a Full-screen Projector
- Using Export Movie Working with Video
We can also perform this training at your location or at one of the cities listed below:
